Platformer Mini-Game
OVERVIEW
This project was created alongside an online course which is being used to better my understanding of C++ use within Unreal Engine. The project features platforming elements which has also helped develop my level design skillsets
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Sole Developer
Unreal Engine
Course Used
Demo -
Assets Used
GOALS
- Design and create a platforming level which features moving platforms
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- Make use of C++ parent classes to create blueprint parents

Key Features
- Modular platforms with adjustable velocity and move distances
- Platforming gameplay elements
- Editor visuals to assist with level design
*Note - an initial 'Demo' map has been used with props added for platforming
FEATURE DIVE
Platform Movement

Overview
Platform movement was created using C++ scripting with values editable from the editor after compiling.
How I Took It Further
To make the design and placement of platforms easier, I added to the code for the object to draw a debug line when it is selected. The line updates dynamically based on direction and visually represents the end point a platform moves to.
